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Skile Maga

 
Napisz nowy temat   Odpowiedz do tematu    Forum poradniki kalonline ,mapy , questy screeny, sklep Zapraszamy Strona Główna -> Poradniki gracza (Archer,Knight,Mag)
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Diddy
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Dołączył: 29 Sty 2006
Posty: 24
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Skąd: Poznania

PostWysłany: Nie 22:39, 29 Sty 2006    Temat postu: Skile Maga

* Name: Lightning Magic

Description: Throw lightning to the enemy to give lightning damage..
Type: active

Min Level: 1 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0002
Min Level: 2 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0003
Min Level: 3 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0003
Min Level: 4 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0004
Min Level: 5 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0004
Min Level: 6 Grade: 6 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0005
Min Level: 7 Grade: 7 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0005
Min Level: 8 Grade: 8 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0006
Min Level: 9 Grade: 9 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0006
Min Level: 10 Grade: 10 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0007

XXXX: 3/4 * char_level + 1/16 * char_int * skill_grade
YYYY: lightning_mastery * 20 + XXXX

* Name: Ice Magic

Description: Throw a lump of ice to the enemy to give ice damage.
Type: active

Min Level: 3 Grade: 1 Magic Attack Point + XXXX Energy used : 0006
Min Level: 4 Grade: 2 Magic Attack Point + XXXX Energy used : 0006
Min Level: 5 Grade: 3 Magic Attack Point + XXXX Energy used : 0006
Min Level: 6 Grade: 4 Magic Attack Point + XXXX Energy used : 0007
Min Level: 7 Grade: 5 Magic Attack Point + XXXX Energy used : 0007
Min Level: 8 Grade: 6 Magic Attack Point + XXXX Energy used : 0007
Min Level: 9 Grade: 7 Magic Attack Point + XXXX Energy used : 0007
Min Level: 10 Grade: 8 Magic Attack Point + XXXX Energy used : 0008
Min Level: 11 Grade: 9 Magic Attack Point + XXXX Energy used : 0008
Min Level: 12 Grade: 10 Magic Attack Point + XXXX Energy used : 0008
Min Level: 13 Grade: 11 Magic Attack Point + XXXX Energy used : 0008
Min Level: 14 Grade: 12 Magic Attack Point + XXXX Energy used : 0009
Min Level: 15 Grade: 13 Magic Attack Point + XXXX Energy used : 0009
Min Level: 16 Grade: 14 Magic Attack Point + XXXX Energy used : 0009
Min Level: 17 Grade: 15 Magic Attack Point + XXXX Energy used : 0009
Min Level: 18 Grade: 16 Magic Attack Point + XXXX Energy used : 0010
Min Level: 19 Grade: 17 Magic Attack Point + XXXX Energy used : 0010
Min Level: 20 Grade: 18 Magic Attack Point + XXXX Energy used : 0010
Min Level: 21 Grade: 19 Magic Attack Point + XXXX Energy used : 0010
Min Level: 22 Grade: 20 Magic Attack Point + XXXX Energy used : 0011

XXXX: 3/4 * char_level + 3/26 * char_int * skill_grade

* Name: Heal

Description: Recover one's own health points.
Type: active

Min Level: 7 Grade: 1 Health recovered : XXXX Energy used : 0012
Min Level: 8 Grade: 2 Health recovered : XXXX Energy used : 0018
Min Level: 9 Grade: 3 Health recovered : XXXX Energy used : 0024
Min Level: 10 Grade: 4 Health recovered : XXXX Energy used : 0030
Min Level: 11 Grade: 5 Health recovered : XXXX Energy used : 0036

XXXX: 100 + 3/4 * char_level + 1/4 * char_wis * skill_grade

* Name: Fire Magic

Description: Throw fire ball to the enemy to give fire damage.
Type: active

Min Level: 8 Grade: 1 Magic Attack Point + XXXX Energy used : 0007
Min Level: 9 Grade: 2 Magic Attack Point + XXXX Energy used : 0007
Min Level: 10 Grade: 3 Magic Attack Point + XXXX Energy used : 0007
Min Level: 11 Grade: 4 Magic Attack Point + XXXX Energy used : 0008
Min Level: 12 Grade: 5 Magic Attack Point + XXXX Energy used : 0008
Min Level: 13 Grade: 6 Magic Attack Point + XXXX Energy used : 0008
Min Level: 14 Grade: 7 Magic Attack Point + XXXX Energy used : 0008
Min Level: 15 Grade: 8 Magic Attack Point + XXXX Energy used : 0009
Min Level: 16 Grade: 9 Magic Attack Point + XXXX Energy used : 0009
Min Level: 17 Grade: 10 Magic Attack Point + XXXX Energy used : 0009
Min Level: 18 Grade: 11 Magic Attack Point + XXXX Energy used : 0009
Min Level: 19 Grade: 12 Magic Attack Point + XXXX Energy used : 0010
Min Level: 20 Grade: 13 Magic Attack Point + XXXX Energy used : 0010
Min Level: 21 Grade: 14 Magic Attack Point + XXXX Energy used : 0010
Min Level: 22 Grade: 15 Magic Attack Point + XXXX Energy used : 0010
Min Level: 23 Grade: 16 Magic Attack Point + XXXX Energy used : 0011
Min Level: 24 Grade: 17 Magic Attack Point + XXXX Energy used : 0011
Min Level: 25 Grade: 18 Magic Attack Point + XXXX Energy used : 0011
Min Level: 26 Grade: 19 Magic Attack Point + XXXX Energy used : 0011
Min Level: 27 Grade: 20 Magic Attack Point + XXXX Energy used : 0012

XXXX: 3/4 * char_level + 3/20 * char_int * skill_grade

* Name: Cure

Description: Recover some health points of one who is selected.
Required: 'Heal' at grade 3
Type: active

Min Level: 16 Grade: 1 Amount of recovering : XXXX Energy used : 0011
Min Level: 17 Grade: 2 Amount of recovering : XXXX Energy used : 0014
Min Level: 18 Grade: 3 Amount of recovering : XXXX Energy used : 0017
Min Level: 19 Grade: 4 Amount of recovering : XXXX Energy used : 0020
Min Level: 20 Grade: 5 Amount of recovering : XXXX Energy used : 0023
Min Level: 21 Grade: 6 Amount of recovering : XXXX Energy used : 0026
Min Level: 22 Grade: 7 Amount of recovering : XXXX Energy used : 0029
Min Level: 23 Grade: 8 Amount of recovering : XXXX Energy used : 0032
Min Level: 24 Grade: 9 Amount of recovering : XXXX Energy used : 0035
Min Level: 25 Grade: 10 Amount of recovering : XXXX Energy used : 0038

XXXX: 30 * skill_grade + 70 + 7/22 * char_level + 3/22 * char_wis * skill_grade

* Name: Lightning Blow

Description: Lightning get blow up when it hits the target.
Required: 'Lightning Magic' at grade 10
Type: active

Min Level: 21 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0013
Min Level: 22 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0014
Min Level: 23 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0015
Min Level: 24 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0016
Min Level: 25 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0017
Min Level: 26 Grade: 6 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0018
Min Level: 27 Grade: 7 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0019
Min Level: 28 Grade: 8 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0020
Min Level: 29 Grade: 9 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0021
Min Level: 30 Grade: 10 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0022

XXXX: 10 + 3/4 * char_level + 3/40 * char_int * skill_grade
YYYY: 20 * lightning_mastery + 3/4 * char_level + 5/16 * char_int * skill_grade


--------------------------------------------------------------------------------------------------


Literary Man

* Name: Magic Mastery : Lightning

Description: Max magic attack of lightning is increased.
Type: passive

Min Level: 30 Grade: 1 Max Magic Attack Point + 0020
Min Level: 31 Grade: 2 Max Magic Attack Point + 0040
Min Level: 32 Grade: 3 Max Magic Attack Point + 0060
Min Level: 33 Grade: 4 Max Magic Attack Point + 0080
Min Level: 34 Grade: 5 Max Magic Attack Point + 0100

* Name: Magic Mastery : Ice

Description: Increase the chance of making the enemy slow.
Type: passive

Min Level: 30 Grade: 1
Min Level: 31 Grade: 2
Min Level: 32 Grade: 3
Min Level: 33 Grade: 4
Min Level: 34 Grade: 5

* Name: Magic Mastery : Fire

Description: Decrease the incantation time on fire magic.
Type: passive

Min Level: 30 Grade: 1
Min Level: 31 Grade: 2
Min Level: 32 Grade: 3
Min Level: 33 Grade: 4
Min Level: 34 Grade: 5

* Name: Shock Wave

Description: Give the strong Shock Wave to the opponent.
Required: 'Lightning Magic' at grade 5
Type: active

Min Level: 31 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0062
Min Level: 32 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0068
Min Level: 33 Grade: 3 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0074
Min Level: 34 Grade: 4 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0080
Min Level: 35 Grade: 5 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0086

XXXX: 50 + 5/6 * skill_grade + 3/4 * char_int * skill_grade
YYYY: lightning_mastery + 150 + 5/6 * skill_grade + 11/6 * char_int * skill_grade

* Name: Meditation

Description: Recover one's own energy point slowly.
Type: active

Min Level: 32 Grade: 1
Min Level: 33 Grade: 2
Min Level: 34 Grade: 3

* Name: Fire Blow

Description: When the Fire Blow is active All the enemies get fired.
Required: 'Fire Magic' at grade 10
Type: active

Min Level: 33 Grade: 1 Magic Attack Point+ XXXX Energy used : 0038
Min Level: 34 Grade: 2 Magic Attack Point+ XXXX Energy used : 0044
Min Level: 35 Grade: 3 Magic Attack Point+ XXXX Energy used : 0050
Min Level: 36 Grade: 4 Magic Attack Point+ XXXX Energy used : 0056
Min Level: 37 Grade: 5 Magic Attack Point+ XXXX Energy used : 0062

XXXX: 5/6 * char_level + 3/5 * char_int * skill_grade

* Name: Splashy Ice

Description: Attack with splashy ice wave. All that is hit may get slow by the Ice Mastery.
Required: 'Ice Magic' at grade 10
Type: active

Min Level: 34 Grade: 1 Magic Attack Point + XXXX Energy used : 0049
Min Level: 35 Grade: 2 Magic Attack Point + XXXX Energy used : 0055
Min Level: 36 Grade: 3 Magic Attack Point + XXXX Energy used : 0061
Min Level: 37 Grade: 4 Magic Attack Point + XXXX Energy used : 0067
Min Level: 38 Grade: 5 Magic Attack Point + XXXX Energy used : 0073

XXXX: char_level * 5/6 + char_int * skill_grade * 5/14

* Name: Cure 2

Description: Recover some health points of one who is selected.
Required: 'Cure' at grade 10
Type: active

Min Level: 36 Grade: 1 Recovering Point : XXXX Energy used : 0042
Min Level: 37 Grade: 2 Recovering Point : XXXX Energy used : 0045
Min Level: 38 Grade: 3 Recovering Point : XXXX Energy used : 0048
Min Level: 39 Grade: 4 Recovering Point : XXXX Energy used : 0051
Min Level: 40 Grade: 5 Recovering Point : XXXX Energy used : 0054

XXXX: 50 * skill_grade + 500 + 4/11 * char_level + 5/18 * char_wis * skill_grade

* Name: Speed Up

Description: Run faster for certain amount of time.
Type: active

Min Level: 36 Grade: 1 Continuation Time 0600 Sec Energy used : 0090
Min Level: 37 Grade: 2 Continuation Time 1200 Sec Energy used : 0098
Min Level: 38 Grade: 3 Continuation Time 1800 Sec Energy used : 0106

* Name: Revival

Description: Revive one who is unable to fight with minimum health point.
Required: 'Cure' at grade 1
Type: active

Min Level: 37 Grade: 1

* Name: Restore

Description: Recover the selected one's all health point instantly.
Required: 'Revival' at grade 1
Type: active

Min Level: 42 Grade: 1 Recovering Point : 25 % Energy used : 112

* Name: Frost

Description: Freeze the targeted enemy for a while of time. However, it canceled when it gets attacked.
Required: 'Splashy Ice' at grade 1
Type: active

Min Level: 43 Grade: 1 Continuation Time 5 Sec Energy used : 47

* Name: Group Cure

Description: Recover the health point of all the group members.
Required: 'Cure 2' at grade 5
Type: active

Min Level: 47 Grade: 1 Recovering Point : XXXX Energy used : 0062
Min Level: 48 Grade: 2 Recovering Point : XXXX Energy used : 0066
Min Level: 49 Grade: 3 Recovering Point : XXXX Energy used : 0070

XXXX: char_level / 4 + 4/7 * char_wis * skill_grade + 60 * skill_grade + 100


--------------------------------------------------------------------------------------------------


Hermit

* Name: Refining Weapon

Description: Give additional Attack Point & Magic Attack Point on the selected weapon for a while.
Type: active

Min Level: 50 Grade: 1 Add. Attack Point & Magic Attack Point + 0024 Lasting Time : 900 Energy used : 0062
Min Level: 57 Grade: 2 Add. Attack Point & Magic Attack Point + 0032 Lasting Time : 900 Energy used : 0074
Min Level: 62 Grade: 3 Add. Attack Point & Magic Attack Point + 0040 Lasting Time : 900 Energy used : 0086
Min Level: 66 Grade: 4 Add. Attack Point & Magic Attack Point + 0048 Lasting Time : 900 Energy used : 0098
Min Level: 69 Grade: 5 Add. Attack Point & Magic Attack Point + 0056 Lasting Time : 900 Energy used : 0110

* Name: Hail

Description: Drop pieces of sharp ice from the sky.
Required: 'Ice Magic' at grade 20
Type: active

Min Level: 51 Grade: 1 Magic Attack Point + XXXX Energy used : 0016
Min Level: 58 Grade: 2 Magic Attack Point + XXXX Energy used : 0020
Min Level: 64 Grade: 3 Magic Attack Point + XXXX Energy used : 0024
Min Level: 67 Grade: 4 Magic Attack Point + XXXX Energy used : 0028

XXXX: 3/2 * char_level + 5/12 * char_int * skill_grade + 240

* Name: Flame Bomb

Description: Explode and fire up the selected target.
Required: 'Fire Magic' at grade 20
Type: active

Min Level: 52 Grade: 1 Magic Attack Point + XXXX Energy used : 0020
Min Level: 59 Grade: 2 Magic Attack Point + XXXX Energy used : 0024

XXXX: 3/2 * char_level + 1/2 * char_int * skill_grade + 380

* Name: Lightning Summons

Description: Striking the lightning to the selected object from the sky.
Required: 'Lightning Blow' at grade 10
Type: active

Min Level: 53 Grade: 1 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0026
Min Level: 57 Grade: 2 Min Magic Attack Point + XXXX Max Magic Attack Point + YYYY Energy used : 0030

XXXX: 20 * lightning_mastery + 3/2 * char_level + 1/7 * char_int * skill_grade + 320
YYYY: 20 * lightning_mastery + 3/2 * char_level + 7/8 * char_int * skill_grade + 320

* Name: Cold Binding

Description: Freeze up to 5 enemies in the effective area with cold frost.
Required: 'Frost' at grade 1
Type: active

Min Level: 54 Grade: 1 Time : 0008 Energy used : 0066
Min Level: 58 Grade: 2 Time : 0010 Energy used : 0072
Min Level: 63 Grade: 3 Time : 0012 Energy used : 0078
Min Level: 68 Grade: 4 Time : 0014 Energy used : 0084

* Name: Ice Restriction

Description: Call the ice to the selected target and give the damage to the target and reduce the moving speed.
Required: 'Splashy Ice' at grade 2
Type: active

Min Level: 56 Grade: 1 Min Magic Attack + XXXX Energy used : 126

XXXX: 3/2 * char_level + 1/6 * char_int * skill_grade + 480

* Name: Chain Lightning

Description: Deliver the lightning effect to the selected target and the near the target continuously
Required: 'Lightning Blow' at grade 10
Type: active

Min Level: 59 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Time : 0008 Energy used : 174

XXXX: 3/2 * char_level + 7/6 * char_int * skill_grade + 360
YYYY: 3/2 * char_level + 5/4 * char_int * skill_grade + 700

* Name: Explosion

Description: The selected target gets hot wind and it's exploded and burned.
Required: 'Flame Bomb' at grade 2
Type: active

Min Level: 62 Grade: 1 Magic Attack + XXXX Energy used : 0036
Min Level: 68 Grade: 2 Magic Attack + XXXX Energy used : 0040

XXXX: 3/2 * char_level + 7/3 * char_int * skill_grade + 380

* Name: Thunder

Description: Drop thunderbolt to the selected target.
Required: 'Lightning Summons' at grade 2
Type: active

Min Level: 63 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 0038
Min Level: 66 Grade: 2 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 0046

XXXX: 3/2 * char_level + 5/4 * char_int * skill_grade + 360
YYYY: 3/2 * char_level + 15/4 * char_int * skill_grade + 700

* Name: Explosive Burst

Description: Big explosion is made on the selected area All enemies get damages.
Required: 'Fire Blow' at grade 5
Type: active

Min Level: 64 Grade: 1 Min Magic Attack + XXXX Energy used : 142

XXXX: 3 * char_level + 2/5 * char_int * skill_grade + 580

* Name: Thunder Storm

Description: Thunderbolts are dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
Required: 'Chain Lightning' at grade 1
Type: active

Min Level: 65 Grade: 1 Min Magic Attack + XXXX Max Magic Attack + YYYY Energy used : 352

XXXX: 3/5 * lightning_mastery + 9/10 * char_level + 3/4 * char_int * skill_grade + 216
YYYY: 3/5 * lightning_mastery + 9/10 * char_level + 9/4 * char_int * skill_grade + 420

* Name: Ice Storm

Description: Ice and snow are dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
Required: 'Ice Restriction' at grade 1
Type: active

Min Level: 65 Grade: 1 Magic Attack + XXXX Energy used : 396

XXXX: 9/10 * char_level + 3/4 * char_int * skill_grade + 144

* Name: Fire Storm

Description: Fire is dropping for certain amount of time on the selected area. Attack every target in the area every 2 seconds for 16 seconds.
Required: 'Explosive Burst' at grade 1
Type: active

Min Level: 65 Grade: 1 Magic Attack + XXXX Energy used : 327

XXXX: 9/10 * char_level + 7/5 * char_int * skill_grade + 228


--------------------------------------------------------------------------------------------------


Chairperson of Joong-Bang

* Name: Summons

Description: Revive one player who's not able to fight. Revived character will get only 50% of EXP loss. Revived character will be brought up to you.
Required: 'Revival' at grade 1
Type: active

Min Level: 50 Grade: 1 Energy used : 0260
Min Level: 61 Grade: 2 Energy used : 0290
Min Level: 68 Grade: 3 Energy used : 0320

* Name: Purification

Description: Disable all debuffs of the selected target. Except the Revival Sequela.
Type: active

Min Level: 50 Grade: 1 Energy used : 74

* Name: Cure 3

Description: Recover the selected target's HP.
Type: active

Min Level: 51 Grade: 1 Recovering Point : XXXX and more Energy used : 0043
Min Level: 60 Grade: 2 Recovering Point : XXXX and more Energy used : 0047
Min Level: 66 Grade: 3 Recovering Point : XXXX and more Energy used : 0051

XXXX: 750 + 100 * skill_grade + 11/3 * char_wis

* Name: Hypnotism

Description: Make the enemies who are in the effective area to fall in a sleep. Target can't do anything while it's under hypnosis but when it get attacked, the effectiveness of magic will be gone away.
Type: active

Min Level: 51 Grade: 1 Time : 0008 and more Energy used : 0102
Min Level: 56 Grade: 2 Time : 0012 and more Energy used : 0106
Min Level: 61 Grade: 3 Time : 0016 and more Energy used : 0110
Min Level: 67 Grade: 4 Time : 0020 and more Energy used : 0114
Min Level: 70 Grade: 5 Time : 0024 and more Energy used : 0118

* Name: Soul Destruction

Description: Throw luminary to the selected target.
Type: active

Min Level: 52 Grade: 1 Magic Attack Point + XXXX Energy used : 0037
Min Level: 63 Grade: 2 Magic Attack Point + XXXX Energy used : 0045

XXXX: 3/4 * char_level + 3/2 * char_int * skill_grade

* Name: Perfect Cure

Description: Recover the health of the selected target instantly. Recover 35% of Max Health.
Required: 'Restore' at grade 1
Type: active

Min Level: 52 Grade: 1 Energy used : 0220
Min Level: 62 Grade: 2 Energy used : 0250
Min Level: 69 Grade: 3 Energy used : 0280

* Name: Increase of Target Range

Description: Increase the range of all kinds of cure magic.
Type: passive

Min Level: 53 Grade: 1 Application of Magic : [Cure, Cure 2, Cure 3, Restore]

* Name: Defense Improvement

Description: Increase the selected target's defense.
Type: active

Min Level: 53 Grade: 1 Add. Close Defense : 0035 Add. Log-range Defense : 0025 Lasting Time : 600 Energy used : 0072
Min Level: 62 Grade: 2 Add. Close Defense : 0065 Add. Log-range Defense : 0045 Lasting Time : 600 Energy used : 0103

* Name: Blessing of Strength

Description: Increase the strength of the selected target.
Type: active

Min Level: 54 Grade: 1 Strength + XXXX Lasting Time : 1200 Energy used : 0096
Min Level: 63 Grade: 2 Strength + XXXX Lasting Time : 1200 Energy used : 0128

XXXX: char_str + 2 + 6 * skill_grade

* Name: Blessing of Health

Description: Increase the health of the selected target.
Type: active

Min Level: 54 Grade: 1 HP + XXXX Lasting Time : 1200 Energy used : 0087
Min Level: 64 Grade: 2 HP + XXXX Lasting Time : 1200 Energy used : 0114

XXXX: char_hth + 3 + 8 * skill_grade

* Name: Blessing of Agility

Description: Increase the Agility of the selected target.
Type: active

Min Level: 55 Grade: 1 Agility + 0011 Lasting Time : 1200 Energy used : 0093
Min Level: 64 Grade: 2 Agility + 0019 Lasting Time : 1200 Energy used : 0119

* Name: Blessing of Intelligence

Description: Increase the Intelligence of the selected target.
Type: active

Min Level: 56 Grade: 1 Intelligence + 0008 Lasting Time : 1200 Energy used : 0100
Min Level: 65 Grade: 2 Intelligence + 0014 Lasting Time : 1200 Energy used : 0136

* Name: Increase of Critical Hit

Description: Increase the appearance of Critical Hit of the selected target.
Type: active

Min Level: 57 Grade: 1 Critical Hit + 0005 % Lasting Time : 900 Energy used : 0110
Min Level: 66 Grade: 2 Critical Hit + 0008 % Lasting Time : 900 Energy used : 0148

* Name: Group Cure 2

Description: Recover the health point of all the group members.
Required: 'Group Cure' at grade 3
Type: active

Min Level: 58 Grade: 1 Energy used : 0087
Min Level: 67 Grade: 2 Energy used : 0102

* Name: Distance Control

Description: Increase the range of [Soul Destruction].
Type: passive

Min Level: 58 Grade: 1

* Name: Perfect Group Cure 2

Description: Recover the Health of your group members in the effective area Recover 30% of Max HP of all group members instantly
Required: 'Group Cure 2' at grade 1
Type: active

Min Level: 59 Grade: 1 Energy used : 0440
Min Level: 69 Grade: 2 Energy used : 0480

* Name: Perfect Healing

Description: Recover 100% of HP of selected target. But, it takes a long time to reactivate.
Type: active

Min Level: 68 Grade: 1 Energy used : 596


--------------------


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manius
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PostWysłany: Pią 0:10, 08 Gru 2006    Temat postu:

moze ktos mi wypisac w skille jakie mam dawac (i ile w poszczegulny dawac SP)dla maga jak chce isc na HERMIT albo CJB pls help me ;(
jak cos to piszcie na GG 1025832
dzieki z góry SmileSmileSmileSmileSmileSmile;pVery Happy
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PostWysłany: Śro 4:40, 28 Lut 2007    Temat postu:

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PostWysłany: Czw 21:11, 03 Maj 2007    Temat postu:

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